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<title>svenjuhlin's CGPortoflio Gallery</title>
<link>http://svenjuhlin.cgsociety.org/gallery/</link>
<description>svenjuhlin's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Jinx</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/825965</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1258374906_small.jpg"><br><br>I haven't had the time to update my portfolio in a while. And I didn't have any female characters either <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> This is something that I have done between projects and I'm not really sure how long it took. Base mesh was done in Maya and the details was done in Zbrush. Rendered out in Maya- Mental ray]]>
	</description>
	<pubDate>Mon, 16 Nov 2009 06:35:10 +0000</pubDate>
	</item>
	<item>
	<title>Yeti</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/764511</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1242548323_small.jpg"><br><br>after doing a cartoon character i wanted to make something more scary...<br />
<br />
It was made in Maya and the fine details in Zbrush. Rendered out in Maya - Mental ray ]]>
	</description>
	<pubDate>Sun, 17 May 2009 03:18:46 +0000</pubDate>
	</item>
	<item>
	<title>Sgt. Johnson</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/756114</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1240551765_small.jpg"><br><br>I I wanted to update my portfolio with something more of a cartoon feel. So why not a WW2 soldier <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />. Hope you like it, I had a lot of fun making him. He was made in Maya and the fine details were done in Zbrush. Rendered in Maya-Mentalray]]>
	</description>
	<pubDate>Thu, 23 Apr 2009 08:39:46 +0000</pubDate>
	</item>
	<item>
	<title>HammerHead</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/721212</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1232531282_small.jpg"><br><br>I decided to make somthing that is not based on a already excisting super hero, letīs make it my own superhero <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> Base mesh in Maya and the fine details are made in Zbrush. Rendered in Maya-mentalray]]>
	</description>
	<pubDate>Wed, 21 Jan 2009 03:48:07 +0000</pubDate>
	</item>
	<item>
	<title>Captain America</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/717558</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1231764949_small.jpg"><br><br>I had the urge for a superhero and tried to find one that had notīt been done to many times. So a decided to go for Captain America. Base mesh made in Maya and the fine details are sculpted in Zbrush. Itīs rendered in Maya Mentalray]]>
	</description>
	<pubDate>Mon, 12 Jan 2009 06:55:55 +0000</pubDate>
	</item>
	<item>
	<title>Juggernaut</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/718455</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1231915427_small.jpg"><br><br>I did this one a some time ago and as a superhero fan I decided to make the Juggernaut from X-men. The base mesh is modelled in maya and the fine details is Zbrush. Rendered in Maya mental ray]]>
	</description>
	<pubDate>Wed, 14 Jan 2009 00:43:51 +0000</pubDate>
	</item>
	<item>
	<title>Space marine</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/717560</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1231765070_small.jpg"><br><br>After I playing gears of war and watching the starcraft trailer I decided to make a marine of my own. I just like the space marine look, with a big armour <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> Base mesh made in Maya and the fine details are sculpted in Zbrush. Itīs rendered in Maya Mentalray]]>
	</description>
	<pubDate>Mon, 12 Jan 2009 06:57:54 +0000</pubDate>
	</item>
	<item>
	<title>Werewolf</title>
	<link>http://svenjuhlin.cgsociety.org/gallery/717465</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g35/50935/50935_1231746066_small.jpg"><br><br>Feed up of doing soldiers for work I decided to make something else. It started out as o Zbrush doodle and ended up like this. Base mesh made in Maya and the fine details are sculpted in Zbrush. Itīs rendered in Maya Mentalray]]>
	</description>
	<pubDate>Mon, 12 Jan 2009 01:41:37 +0000</pubDate>
	</item>
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